3D modelling and printing are becoming increasingly popular. However, beginners often face high barriers of entry when trying to use existing 3D modelling tools, even for creating simple objects. This is further complicated on mobile devices by the lack of direct manipulation in the Z dimension. In this paper, we explore the possibility of using… Continue reading 3D Modelling on Foldable Touchscreens
Generalizing Cauchy’s integral geometry formula to arbitrary closed trajectories exploring arbitrary domains.
Two lines of “shy” security cameras greet the public as they walk a red carpet. These motorized cameras ressemble security cameras or avid reporters looking for a good shot; however, the moment the camera recognizes a face, it hastily looks away, ashamed of its intrusive attitude and avoiding eye contact.
A story of rocks, vibrations, emergence, and harmonies by Alvaro Cassinelli & Tobias Klein
PhD candidate Chang Liu presents her work “A Mixed Reality Installation to Elicit Reflexivity on Adverse Childhood Experiences” at ISEA 2022 (Barcelona, Spain).
2021. HORIZON is an interactive audiovisual piece created for the 360 stereoscopic panorama Gallery in the school of creative media in CityU.
An interactive installation designed for the 360° projection theatre immersive system.
2020. The Context-Based 3D Haptic Grid extends the visual and haptic feedback of the real-world to help users do precise mid-air 3D manipulations.
2019-2020. This project explores scalable methods for repurposing existing fields of light (e.g. from the sun or conventional electric lights).
“Spiritual World” is an interactive immersive projection trying to build an inner world to show the self-reflection process of participants visually and show the relationship between participants. Experiencing the “Spiritual World” is like entering other people’s inner world or let other people get into your inner world. The interaction between participants will be visually displayed… Continue reading Interactive Immersive Projection