3D modelling and printing are becoming increasingly popular. However, beginners often face high barriers of entry when trying to use existing 3D modelling tools, even for creating simple objects. This is further complicated on mobile devices by the lack of direct manipulation in the Z dimension. In this paper, we explore the possibility of using… Continue reading 3D Modelling on Foldable Touchscreens
Generalizing Cauchy’s integral geometry formula to arbitrary closed trajectories exploring arbitrary domains.
Visualization, Meditation, Esoteric Buddhism and Virtual Reality
Designing “synthetic therapeutic dreams” informed by a wearable monitoring the emotional response toward everyday objects and places during the waking hours
We demonstrate a method capable of turning textured surfaces (in particular textile patches) into opportunistic input interfaces with a machine learning model pre-trained on acoustic signals generated by scratching different fabrics.
2022~. We propose a scalable strategy readily applicable to video-online teaching scenarios , bringing back some of the advantages found in a one-on-one personal teaching experience.
2020. The Context-Based 3D Haptic Grid extends the visual and haptic feedback of the real-world to help users do precise mid-air 3D manipulations.
This project explores how the human brain and body respond to Augmented Reality experiences and how these findings can be used to develop novel medical therapies.
2019-2020. This project explores scalable methods for repurposing existing fields of light (e.g. from the sun or conventional electric lights).
This research aims to contribute to the development of PTSD treatment by investigating the potential of Augmented Reality (AR) narrative in treating PTSD.